New elemental gameplay! For example, Fire & Oil have been totally redone. You can now put oil on the ground, put it on fire and watch your enemies die in awful ways. Or maybe will you appreciate the new interactions between electricity and water? For science!
Community suggestion: New weapons, including mace, torches, spear etc.
Community suggestion: New active skills, including Ceil Turret or Vampirism.
Added many new affixes that will change weapons, active skills & talisman gameplay, including many new elemental affixes (like leaving a toxic cloud when dodging).
Community suggestion: Shield gameplay buffed! If you have a shield equiped and get hit by anything, you will be granted a temporary global force field. This means that equiping a Shield now allow you to have a much more efficient defensive gameplay style: you basically can't be chain-hit by multiple enemies. This change affects all existing shields. Also, we fixed a bug that prevented you from using a shield to block multiple attacks. Now, if you're good enough and do it in proper timing, you can now block ANY number of successive attacks coming at you.
A mysterious door has appeared in the Prison Cells
Community suggestion: Statistics! Track your progress and some other funny counters. We will add more gradually.
Community suggestion: Achievements! There are awesome. Like statistics, we will add more with the next updates.
Turrets and most deployable traps (like Meat Grinder) now require you to be at medium range to operate. If you go too far away, they will simply not work until you get closer again.
Dead Cells is the first game that allows you to pick your food diet. Be it carnivorous, vegetarian, frugivore or monstrous. Go check the game options.
2 new enemies have been added
A mysterious character has been added in sewer depths
Shops will sometime have a special "deal" on one item: this means higher quality loot but also more expensive.
Community suggestion: We added support for Steam Workshop mods related to translations
This page was last edited on 22 March 2021, at 21:45.
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