War Javelin
Not to be confused with the War Spear.
The War Javelin is a javelin-type ranged weapon which knocks back all enemies in its path and can even be used to teleport after being thrown. This item is exclusive to the Rise of the Giant DLC.
Details[edit | edit source]
- Ammo: 1
- Special Effects:
- When thrown, it must be retrieved to be used again.
- Once the Javelin lands, pressing the attack button again will teleport the player to where it landed.
- Deals knockback and pierces all enemies
- Inflicts extra damage if the enemy is close to a wall.
- When thrown, it must be retrieved to be used again.
- Breach Bonus: 0.5
- Base Breach Damage: 82.5
- Base Breach DPS: 103
- Attack Duration: 0.5 seconds
- Charge: 0.2
- Lock: 0.3
- Cooldown: 0.3
- Tags: Ranged, HasBullets, LimitedAmmo, AmmoDoNotStickToVictims, VeryFewAmmo, FadeHudIconIfNoAmmo, NoCritical, DisableVerboseAmmo, UnlockInPublicEvent, NoAmmoPerk
Location[edit | edit source]
The War Javelin can be found at the end of an obstacle course in the Cavern, next to the exit to the Guardian's Haven.
Notes[edit | edit source]
- As of v1.9, the War Javelin isn't affected by the mutation
Ammo.
- In v1.3, War Javelin's return time was changed from 15 seconds to 10 seconds. it's also retrieved automatically if thrown into a lava pool or spikes, or if it hits no enemy. However, the latter change was reversed.
- If the Javelin is placed in the backpack, and the mutation
Acrobatipack is applied, the javelin can be thrown multiple times without being collected or returned. The teleporting function of the Javelin is also ignored.